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authorOlivier Galibert <[email protected]>2012-05-02 23:11:41 +0200
committerKenneth Graunke <[email protected]>2012-05-08 12:55:52 -0700
commit2ff7b121cad2892698ff1aa7690dd361ea2739a7 (patch)
tree36f37ef92994c7cd82b50fe7e35fb466fbb654f3 /src/glsl/ir.h
parent8ec01ba2ff95449674c779c05afcd32bbf7dbdc8 (diff)
glsl: Add an origin pointer in the function signature object.
This points to the object with the function body, allowing us to map from a built-in prototype to the actual body with IR code to execute. Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r--src/glsl/ir.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index fe950861620..92be063747f 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -572,6 +572,9 @@ private:
/** Function of which this signature is one overload. */
class ir_function *_function;
+ /** Function signature of which this one is a prototype clone */
+ const ir_function_signature *origin;
+
friend class ir_function;
};