diff options
author | Kenneth Graunke <[email protected]> | 2010-09-05 01:48:11 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2010-09-07 17:30:38 -0700 |
commit | f412fac5b46eb274cbed8e62234d5dbfd859f1fe (patch) | |
tree | 89bbe21c6ba90bdfc59e850ebda738e329fc1fff /src/glsl/ir.h | |
parent | c98deb18d5836f75cf62562f9304e4d90e0ea920 (diff) |
glsl: Move is_builtin flag back to ir_function_signature.
This effectively reverts b6f15869b324ae64a00d0fe46fa3c8c62c1edb6c.
In desktop GLSL, defining a function with the same name as a built-in
hides that built-in function completely, so there would never be
built-in and user function signatures in the same ir_function.
However, in GLSL ES, overloading built-ins is allowed, and does not
hide the built-in signatures - so we're back to needing this.
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index efe59d80642..0d933024df0 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -342,6 +342,9 @@ public: /** Whether or not this function has a body (which may be empty). */ unsigned is_defined:1; + /** Whether or not this function signature is a built-in. */ + unsigned is_builtin:1; + /** Body of instructions in the function. */ struct exec_list body; @@ -407,8 +410,8 @@ public: */ const char *name; - /** Whether or not this function is a built-in. */ - unsigned is_builtin:1; + /** Whether or not this function has a signature that is a built-in. */ + bool has_builtin_signature(); /** * List of ir_function_signature for each overloaded function with this name. |