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author | Matt Turner <[email protected]> | 2016-01-11 12:13:24 -0800 |
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committer | Matt Turner <[email protected]> | 2016-01-13 10:35:12 -0800 |
commit | 92f177386954caced2e7ddca156917cf166f9c23 (patch) | |
tree | f2bdcfe953170f5d35d9fd7a90f1346f586e4c43 /src/glsl/ir.h | |
parent | 7dc2e5f94024746ab2e39f77ab778fe3b89c0eb1 (diff) |
nir: Fix constant evaluation of bfm.
NIR's bfm, like Intel/AMD's hardware instructions and GLSL IR's
ir_binop_bfm takes <bits> as src0 and <offset> as src1.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Iago Toral Quiroga <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
0 files changed, 0 insertions, 0 deletions