diff options
author | Kenneth Graunke <[email protected]> | 2013-07-18 15:10:49 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2013-07-18 16:57:24 -0700 |
commit | 4da1504c0fd0cfccbff514ed03c4dc5deb24cf73 (patch) | |
tree | f7f5475ead39c5734c9f9ec17821ee7ec57f573f /src/glsl/ir.h | |
parent | 5e5e12040beb40ff93797d55c913ebe6cd00c2ae (diff) |
glsl: Add ir_variable fields for explicit bindings.
These are not used yet, but they exist and are copied appropriately.
v2: Add an explicit "int binding" variable rather than reusing
constant_value, as suggested by Paul Berry.
Signed-off-by: Kenneth Graunke <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 1f0dc0906a1..7ac291cf40e 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -471,6 +471,14 @@ public: unsigned explicit_index:1; /** + * Was an initial binding explicitly set in the shader? + * + * If so, constant_value contains an integer ir_constant representing the + * initial binding point. + */ + unsigned explicit_binding:1; + + /** * Does this variable have an initializer? * * This is used by the linker to cross-validiate initializers of global @@ -528,6 +536,13 @@ public: int index; /** + * Initial binding point for a sampler or UBO. + * + * For array types, this represents the binding point for the first element. + */ + int binding; + + /** * Built-in state that backs this uniform * * Once set at variable creation, \c state_slots must remain invariant. |