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authorIan Romanick <[email protected]>2010-11-18 11:05:32 -0800
committerIan Romanick <[email protected]>2010-11-19 15:00:25 -0800
commitf2616e56de8a48360cae8f269727b58490555f4d (patch)
tree56462288844e777618344e9f7830b5c3eb1f1f02 /src/glsl/ir.h
parent04ffbe1ac6a82ac5cce843afa15ffdfa4ef78103 (diff)
glsl: Add ir_unop_sin_reduced and ir_unop_cos_reduced
The operate just like ir_unop_sin and ir_unop_cos except that they expect their inputs to be limited to the range [-pi, pi]. Several GPUs require this limited range for their sine and cosine instructions, so having these as operations (along with a to-be-written lowering pass) helps this architectures. These new operations also matche the semantics of the GL_ARB_fragment_program SCS instruction. Having these as operations helps in generating GLSL IR directly from assembly fragment programs.
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r--src/glsl/ir.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 3ea7301f472..2b94e63cc2c 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -729,6 +729,8 @@ enum ir_expression_operation {
/*@{*/
ir_unop_sin,
ir_unop_cos,
+ ir_unop_sin_reduced, /**< Reduced range sin. [-pi, pi] */
+ ir_unop_cos_reduced, /**< Reduced range cos. [-pi, pi] */
/*@}*/
/**