summaryrefslogtreecommitdiffstats
path: root/src/glsl/ir.h
diff options
context:
space:
mode:
authorChad Versace <[email protected]>2012-11-19 10:48:25 -0800
committerChad Versace <[email protected]>2013-01-24 21:11:41 -0800
commitee5921ad0dfb11eebe666b03eab2ac1875c11280 (patch)
tree4695529a3ed11ceb1d65690b982c128b904f58d1 /src/glsl/ir.h
parent3a88d71d3558d756b0567efe4f22179d2606367c (diff)
glsl: Extend ir_expression_operation for GLSL 3.00 pack/unpack functions (v2)
For each function {pack,unpack}{Snorm,Unorm,Half}2x16, add a corresponding opcode to enum ir_expression_operation. Validate the new opcodes in ir_validate.cpp. Also, add opcodes for scalarized variants of the Half2x16 functions. (The code generator for the i965 fragment shader requires that all vector operations be scalarized. A lowering pass, to be added later, will scalarize the Half2x16 functions). v2: Fix assertion message in ir_to_mesa [for idr]. Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Matt Tuner <[email protected]> Signed-off-by: Chad Versace <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r--src/glsl/ir.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index c40964f9e7b..9fdfb18e25b 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -971,6 +971,28 @@ enum ir_expression_operation {
ir_unop_dFdy,
/*@}*/
+ /**
+ * \name Floating point pack and unpack operations.
+ */
+ /*@{*/
+ ir_unop_pack_snorm_2x16,
+ ir_unop_pack_unorm_2x16,
+ ir_unop_pack_half_2x16,
+ ir_unop_unpack_snorm_2x16,
+ ir_unop_unpack_unorm_2x16,
+ ir_unop_unpack_half_2x16,
+ /*@}*/
+
+ /**
+ * \name Lowered floating point unpacking operations.
+ *
+ * \see lower_packing_builtins_visitor::split_unpack_half_2x16
+ */
+ /*@{*/
+ ir_unop_unpack_half_2x16_split_x,
+ ir_unop_unpack_half_2x16_split_y,
+ /*@}*/
+
ir_unop_noise,
/**
@@ -1038,6 +1060,15 @@ enum ir_expression_operation {
ir_binop_pow,
/**
+ * \name Lowered floating point packing operations.
+ *
+ * \see lower_packing_builtins_visitor::split_pack_half_2x16
+ */
+ /*@{*/
+ ir_binop_pack_half_2x16_split,
+ /*@}*/
+
+ /**
* Load a value the size of a given GLSL type from a uniform block.
*
* operand0 is the ir_constant uniform block index in the linked shader.