diff options
author | Eric Anholt <[email protected]> | 2012-03-29 17:02:15 -0700 |
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committer | Eric Anholt <[email protected]> | 2012-04-19 16:33:36 -0700 |
commit | f2475ca424f7e001be50f64dafa5700f6603d684 (patch) | |
tree | 432e0d9c8da042785c8fb6de1aa70a2eeed89eae /src/glsl/ir.h | |
parent | cc7e0de009a0ab528fe950b17fa465a0a97988fc (diff) |
glsl: Track in each ir_variable whether it was ever assigned.
This will be used for some compile-and-link-time error checking, where
currently we've been doing error checking only at link time.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 13 |
1 files changed, 13 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index d6c6a607ae8..ddfaf3614ae 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -353,10 +353,23 @@ public: * Several GLSL semantic checks require knowledge of whether or not a * variable has been used. For example, it is an error to redeclare a * variable as invariant after it has been used. + * + * This is only maintained in the ast_to_hir.cpp path, not in + * Mesa's fixed function or ARB program paths. */ unsigned used:1; /** + * Has this variable been statically assigned? + * + * This answers whether the variable was assigned in any path of + * the shader during ast_to_hir. This doesn't answer whether it is + * still written after dead code removal, nor is it maintained in + * non-ast_to_hir.cpp (GLSL parsing) paths. + */ + unsigned assigned:1; + + /** * Storage class of the variable. * * \sa ir_variable_mode |