diff options
author | Kenneth Graunke <[email protected]> | 2011-08-09 10:53:29 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2011-08-25 08:07:21 -0700 |
commit | b9eb4d8a59699e233255113acafae220c3d8fe3c (patch) | |
tree | c32b4d9959f140dd8624e751d6bcd35bec377f1b /src/glsl/ir.h | |
parent | dbec3a5daf6fd012adc4d9690ef1dccc65969e04 (diff) |
glsl: Implement the GL_ARB_conservative_depth extension.
It's the same as GL_AMD_conservative_depth. The specs have slight
differences in wording, but don't differ in content or behavior.
Signed-off-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 990aaa16af3..2e899f3ed6f 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -236,7 +236,7 @@ enum ir_variable_interpolation { /** * \brief Layout qualifiers for gl_FragDepth. * - * The AMD_conservative_depth extension allows gl_FragDepth to be redeclared + * The AMD/ARB_conservative_depth extensions allow gl_FragDepth to be redeclared * with a layout qualifier. */ enum ir_depth_layout { |