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authorPaul Berry <[email protected]>2014-01-07 11:23:34 -0800
committerPaul Berry <[email protected]>2014-01-08 07:32:01 -0800
commitacfc58a7e593cdb377527c8b84e2fd9bf5906079 (patch)
tree5cbfda2ed6642c08e900c68d9c40790fe27b9ffb /src/glsl/ir.h
parent2adb9fea77140fccb7bd3f7a547f026c050333bd (diff)
glsl: Make more use of gl_shader_stage enum in ir_set_program_inouts.cpp.
Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r--src/glsl/ir.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 4d863854bc6..aff679826e3 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -2351,7 +2351,7 @@ ir_has_call(ir_instruction *ir);
extern void
do_set_program_inouts(exec_list *instructions, struct gl_program *prog,
- GLenum shader_type);
+ gl_shader_stage shader_stage);
extern char *
prototype_string(const glsl_type *return_type, const char *name,