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authorEric Anholt <[email protected]>2010-08-06 13:07:25 -0700
committerEric Anholt <[email protected]>2010-08-06 13:22:31 -0700
commit925b49ff310bf0b307add7c34627cddf87e6a554 (patch)
tree07301c8745a5171a4b4ff0511a87ed505043262b /src/glsl/ir.h
parentc234d0b25f622a7bdd3c40bc72fdbd59d8494c7c (diff)
glsl2: Move gl_program->InputsRead/OutputsWritten setting to an ir pass.
This lets us handle arrays much better than trying to work backwards from assembly. Fixes fbo-drawbuffers-maxtargets on swrast (i965 needs loop unrolling)
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r--src/glsl/ir.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h
index 5dc3c6b9186..d852a6a93bf 100644
--- a/src/glsl/ir.h
+++ b/src/glsl/ir.h
@@ -1392,4 +1392,7 @@ import_prototypes(const exec_list *source, exec_list *dest,
extern bool
ir_has_call(ir_instruction *ir);
+extern void
+do_set_program_inouts(exec_list *instructions, struct gl_program *prog);
+
#endif /* IR_H */