diff options
author | Matt Turner <[email protected]> | 2013-08-22 13:31:18 -0700 |
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committer | Matt Turner <[email protected]> | 2013-09-17 16:59:05 -0700 |
commit | b2ab840130677bbe7b67de4727fcd91ee6506bb8 (patch) | |
tree | 5160561da43809a9c7df2b2c40c6e6cb73d6fa93 /src/glsl/ir.h | |
parent | 4b0488ef4e3e4562c8e383282e0d2db183dfc5c1 (diff) |
glsl: Add support for ldexp.
v2: Drop frexp. Rebase on builtins rewrite.
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 2637b40e28b..b0e77327711 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -1175,6 +1175,13 @@ enum ir_expression_operation { ir_binop_ubo_load, /** + * \name Multiplies a number by two to a power, part of ARB_gpu_shader5. + */ + /*@{*/ + ir_binop_ldexp, + /*@}*/ + + /** * Extract a scalar from a vector * * operand0 is the vector |