diff options
author | Paul Berry <[email protected]> | 2013-02-23 09:00:58 -0800 |
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committer | Paul Berry <[email protected]> | 2013-03-15 09:26:17 -0700 |
commit | eed6baf7621fa94e7888f8079b155fc67a08540c (patch) | |
tree | 216270e7f3222fcb11b8b3fa1def330908f05a21 /src/glsl/ir.h | |
parent | f117abe66414e25be4f7bc61ca0df9e83ddaf543 (diff) |
Replace gl_frag_attrib enum with gl_varying_slot.
This patch makes the following search-and-replace changes:
gl_frag_attrib -> gl_varying_slot
FRAG_ATTRIB_* -> VARYING_SLOT_*
FRAG_BIT_* -> VARYING_BIT_*
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]>
Tested-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 4d9e8a7ee0b..bbfec695f73 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -506,7 +506,7 @@ public: * * - Vertex shader input: one of the values from \c gl_vert_attrib. * - Vertex shader output: one of the values from \c gl_varying_slot. - * - Fragment shader input: one of the values from \c gl_frag_attrib. + * - Fragment shader input: one of the values from \c gl_varying_slot. * - Fragment shader output: one of the values from \c gl_frag_result. * - Uniforms: Per-stage uniform slot number for default uniform block. * - Uniforms: Index within the uniform block definition for UBO members. |