diff options
author | Ian Romanick <[email protected]> | 2013-01-22 01:14:36 -0500 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2013-01-25 09:07:36 -0500 |
commit | 22233da1ee4b59663966169759960c00c033d0e9 (patch) | |
tree | e26a6f241f19ca1e412bdf2c6fa4b02f3f659b94 /src/glsl/ir.h | |
parent | f09d77b2af0e6e7553a1e2efca2f12fe2e4dcea8 (diff) |
glsl: Remove ir_variable::uniform_block
v2: A previous patch contained a spurious hunk that removed an
assignment to ir_variable::uniform_block. That hunk was moved to this
patch. Suggested by Carl Worth.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
-rw-r--r-- | src/glsl/ir.h | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/glsl/ir.h b/src/glsl/ir.h index 7d5906d1d4f..cb96a200aa9 100644 --- a/src/glsl/ir.h +++ b/src/glsl/ir.h @@ -518,16 +518,6 @@ public: int location; /** - * Uniform block number for uniforms. - * - * This index is into the shader's list of uniform blocks, not the - * linked program's merged list. - * - * If the variable is not in a uniform block, the value will be -1. - */ - int uniform_block; - - /** * output index for dual source blending. */ int index; |