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author | Paul Berry <[email protected]> | 2013-09-19 09:36:41 -0700 |
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committer | Paul Berry <[email protected]> | 2013-10-09 16:49:38 -0700 |
commit | f878d2060c196c8130af0912ffc4493c631b1c34 (patch) | |
tree | ee3fa5b545d46cbe487838e99929ae25741e88b6 /src/glsl/ir.h | |
parent | ca8a5ce9193b21b2e567f6dfc877412109d106ca (diff) |
glsl: Update ir_variable::max_ifc_array_access properly.
This patch modifies update_max_array_access() so that it updates
ir_variable::max_ifc_array_access to reflect the shader's use of
arrays appearing within interface blocks.
v2: Use an ordinary function in ast_array_index.cpp rather than a
virtual function in ir_rvalue. Avoid dereferencing NULL when handling
accesses to ordinary structs.
Reviewed-by: Jordan Justen <[email protected]>
Diffstat (limited to 'src/glsl/ir.h')
0 files changed, 0 insertions, 0 deletions