diff options
author | Kenneth Graunke <[email protected]> | 2010-07-20 03:08:32 -0700 |
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committer | Kenneth Graunke <[email protected]> | 2010-07-21 16:38:33 -0700 |
commit | 9a6d40fbfb679f01412c1fcc9d767c20a22246d8 (patch) | |
tree | 6a3fec95f2015a1b27a40560a9316fd865646459 /src/glsl/ir.cpp | |
parent | a096fa747611472965cf0f953bfe2757fc80383c (diff) |
ir_constant_expression: Add support for array == and !=.
Piglit parser tests const-array-03.frag and const-array-04.frag now
generate the correct code.
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r-- | src/glsl/ir.cpp | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index d3f7302b54f..5054ec725cc 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -430,9 +430,14 @@ ir_constant::has_value(const ir_constant *c) const if (this->type != c->type) return false; - /* FINISHME: This will probably also handle constant arrays as soon as those - * FINISHME: are supported. - */ + if (this->type->is_array()) { + for (unsigned i = 0; i < this->type->length; i++) { + if (this->array_elements[i]->has_value(c->array_elements[i])) + return false; + } + return true; + } + if (this->type->base_type == GLSL_TYPE_STRUCT) { const exec_node *a_node = this->components.head; const exec_node *b_node = c->components.head; |