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author | Paul Berry <stereotype441@gmail.com> | 2013-09-18 14:15:36 -0700 |
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committer | Paul Berry <stereotype441@gmail.com> | 2013-10-09 16:49:31 -0700 |
commit | 3f4292a6e361c03abe922e025d24cba17e0ab305 (patch) | |
tree | ce1da045ef60477bc730dc361874e44396fb2026 /src/glsl/ir.cpp | |
parent | 22d3ef2df1f4fd6c4a0aaf17996fdcd9b70547cb (diff) |
glsl: Add an ir_variable::max_ifc_array_access field.
For interface blocks that contain arrays, this field will contain the
maximum element of each contained array that is accessed by the
shader. This is a first step toward supporting unsized arrays in
interface blocks.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r-- | src/glsl/ir.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index ead7456dfcc..de9613e8fa1 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1584,7 +1584,8 @@ ir_swizzle::variable_referenced() const ir_variable::ir_variable(const struct glsl_type *type, const char *name, ir_variable_mode mode) - : max_array_access(0), read_only(false), centroid(false), invariant(false), + : max_array_access(0), max_ifc_array_access(NULL), + read_only(false), centroid(false), invariant(false), mode(mode), interpolation(INTERP_QUALIFIER_NONE) { this->ir_type = ir_type_variable; |