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author | Glenn Kennard <[email protected]> | 2014-07-16 16:31:26 +0200 |
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committer | Marek Olšák <[email protected]> | 2014-07-18 01:58:58 +0200 |
commit | 392c9f8dfe11034c44aeec72217e6f12dce20490 (patch) | |
tree | 4a78b1f333bb976a069ba5ca777ce2b73d3b6f12 /src/glsl/ir.cpp | |
parent | 984a02ba556802775d63a9ce77b4dac567bf8680 (diff) |
r600g: Implement GL_ARB_texture_gather
Only supported on evergreen and later. Currently limited
to single component textures as the hardware GATHER4
instruction ignores texture swizzles.
Piglit quick run passes on radeon 6670 with all
applicable textureGather tests, no regressions.
Signed-off-by: Glenn Kennard <[email protected]>
Signed-off-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/glsl/ir.cpp')
0 files changed, 0 insertions, 0 deletions