summaryrefslogtreecommitdiffstats
path: root/src/glsl/ir.cpp
diff options
context:
space:
mode:
authorEric Anholt <[email protected]>2012-04-26 18:21:43 -0700
committerEric Anholt <[email protected]>2012-07-20 10:43:19 -0700
commitb3c093c79c2ec49c36af37aa290d5ae452149f6e (patch)
treefc55744beeeb712309595a5302995b3a17f67856 /src/glsl/ir.cpp
parentf7561e8ecd80e915150ca63c0c79a5f9839c8e12 (diff)
glsl: Translate the AST for uniform blocks into some IR structures.
We're going to need this structure to cross-validate the uniform blocks between shader stages, since unused ir_variables might get dropped. It's also the place we store the RowMajor qualifier, which is not part of the GLSL type (since that would cause a bunch of type equality checks to fail). Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r--src/glsl/ir.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 1c9eec6e2d1..b0e38d820e6 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1491,6 +1491,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name,
this->explicit_location = false;
this->has_initializer = false;
this->location = -1;
+ this->uniform_block = -1;
this->warn_extension = NULL;
this->constant_value = NULL;
this->constant_initializer = NULL;