diff options
author | Olivier Galibert <[email protected]> | 2012-05-02 23:11:40 +0200 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2012-05-08 12:55:50 -0700 |
commit | 8ec01ba2ff95449674c779c05afcd32bbf7dbdc8 (patch) | |
tree | e368ae55dbf3e8a52ddc966b3b8d2087e4bec1e3 /src/glsl/ir.cpp | |
parent | a270e86d382597d4d01ebcfa1693e21d778cbe6d (diff) |
glsl: Add methods to copy parts of one ir_constant into another.
- copy_masked_offset copies part of a constant into another,
assign-like.
- copy_offset copies a constant into (a subset of) another,
funcall-return like.
These methods are to be used to trace through assignments and function
calls when computing a constant expression.
Signed-off-by: Olivier Galibert <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Reviewed-by: Eric Anholt <[email protected]> [v1]
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r-- | src/glsl/ir.cpp | 89 |
1 files changed, 89 insertions, 0 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index d0a6d09ebe0..839d5b3fdb4 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -856,6 +856,95 @@ ir_constant::get_record_field(const char *name) return (ir_constant *) node; } +void +ir_constant::copy_offset(ir_constant *src, int offset) +{ + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_BOOL: { + unsigned int size = src->type->components(); + assert (size <= this->type->components() - offset); + for (unsigned int i=0; i<size; i++) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + value.u[i+offset] = src->get_uint_component(i); + break; + case GLSL_TYPE_INT: + value.i[i+offset] = src->get_int_component(i); + break; + case GLSL_TYPE_FLOAT: + value.f[i+offset] = src->get_float_component(i); + break; + case GLSL_TYPE_BOOL: + value.b[i+offset] = src->get_bool_component(i); + break; + default: // Shut up the compiler + break; + } + } + break; + } + + case GLSL_TYPE_STRUCT: { + assert (src->type == this->type); + this->components.make_empty(); + foreach_list(node, &src->components) { + ir_constant *const orig = (ir_constant *) node; + + this->components.push_tail(orig->clone(this, NULL)); + } + break; + } + + case GLSL_TYPE_ARRAY: { + assert (src->type == this->type); + for (unsigned i = 0; i < this->type->length; i++) { + this->array_elements[i] = src->array_elements[i]->clone(this, NULL); + } + break; + } + + default: + assert(!"Should not get here."); + break; + } +} + +void +ir_constant::copy_masked_offset(ir_constant *src, int offset, unsigned int mask) +{ + assert (!type->is_array() && !type->is_record()); + + if (!type->is_vector() && !type->is_matrix()) { + offset = 0; + mask = 1; + } + + int id = 0; + for (int i=0; i<4; i++) { + if (mask & (1 << i)) { + switch (this->type->base_type) { + case GLSL_TYPE_UINT: + value.u[i+offset] = src->get_uint_component(id++); + break; + case GLSL_TYPE_INT: + value.i[i+offset] = src->get_int_component(id++); + break; + case GLSL_TYPE_FLOAT: + value.f[i+offset] = src->get_float_component(id++); + break; + case GLSL_TYPE_BOOL: + value.b[i+offset] = src->get_bool_component(id++); + break; + default: + assert(!"Should not get here."); + return; + } + } + } +} bool ir_constant::has_value(const ir_constant *c) const |