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authorOlivier Galibert <[email protected]>2012-05-02 23:11:41 +0200
committerKenneth Graunke <[email protected]>2012-05-08 12:55:52 -0700
commit2ff7b121cad2892698ff1aa7690dd361ea2739a7 (patch)
tree36f37ef92994c7cd82b50fe7e35fb466fbb654f3 /src/glsl/ir.cpp
parent8ec01ba2ff95449674c779c05afcd32bbf7dbdc8 (diff)
glsl: Add an origin pointer in the function signature object.
This points to the object with the function body, allowing us to map from a built-in prototype to the actual body with IR code to execute. Signed-off-by: Olivier Galibert <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r--src/glsl/ir.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 839d5b3fdb4..970d8f3bac0 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1481,6 +1481,7 @@ ir_function_signature::ir_function_signature(const glsl_type *return_type)
{
this->ir_type = ir_type_function_signature;
this->is_builtin = false;
+ this->origin = NULL;
}