diff options
author | Timothy Arceri <[email protected]> | 2015-12-29 21:02:56 +1100 |
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committer | Timothy Arceri <[email protected]> | 2015-12-30 11:52:05 +1100 |
commit | 0d4cd045c8a74efd7d43ceb841bde43cc6eee65d (patch) | |
tree | 2f6ce86c230a934484b49b744d56aed59ac9bec8 /src/glsl/ir.cpp | |
parent | 2c1a215409e6d5b3bc95854e17da2412a978e0c9 (diff) |
glsl: tidy up struct with a single member
There used to be more members but they now share other fields
in order to keep memory use low.
Also making the naming more generic will allow us to reuse the
field for explicit byte offsets within blocks for
ARB_enhanced_layouts.
Reviewed-by: Edward O'Callaghan <[email protected]>
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r-- | src/glsl/ir.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp index 70227070ca7..d82bccd5d2f 100644 --- a/src/glsl/ir.cpp +++ b/src/glsl/ir.cpp @@ -1674,7 +1674,7 @@ ir_variable::ir_variable(const struct glsl_type *type, const char *name, this->data.mode = mode; this->data.interpolation = INTERP_QUALIFIER_NONE; this->data.max_array_access = 0; - this->data.atomic.offset = 0; + this->data.offset = 0; this->data.precision = GLSL_PRECISION_NONE; this->data.image_read_only = false; this->data.image_write_only = false; |