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authorIan Romanick <[email protected]>2014-05-13 11:59:01 -0700
committerIan Romanick <[email protected]>2014-09-30 13:34:41 -0700
commitbaf5a756640fde8cd4d4e704ed8c9c45da3e5407 (patch)
tree0657ef8f218275aae628cd8d006becf66d713161 /src/glsl/ir.cpp
parent1012e95a40fe08f5d4f6219c1bc9812ad8f91423 (diff)
glsl: Use accessors for ir_variable::warn_extension
The payoff for this will come in the next patch. No change Valgrind massif results for a trimmed apitrace of dota2. Signed-off-by: Ian Romanick <[email protected]> Reviewed-by: Matt Turner <[email protected]> Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r--src/glsl/ir.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 739a9f41257..b83884163d5 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -1617,6 +1617,17 @@ ir_variable::determine_interpolation_mode(bool flat_shade)
return INTERP_QUALIFIER_SMOOTH;
}
+void
+ir_variable::enable_extension_warning(const char *extension)
+{
+ this->warn_extension = extension;
+}
+
+const char *
+ir_variable::get_extension_warning() const
+{
+ return this->warn_extension;
+}
ir_function_signature::ir_function_signature(const glsl_type *return_type,
builtin_available_predicate b)