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authorMatt Turner <[email protected]>2013-08-19 10:45:46 -0700
committerMatt Turner <[email protected]>2013-09-09 15:01:08 -0700
commit7aaa38728f93bfb69573e0d866f24e8cb41836f0 (patch)
treef4de2a2d80ac24087c37dea60b37fe41d9745644 /src/glsl/ir.cpp
parent60850b7b9fbb9827d6841dbd4a4cd9b1e3554d45 (diff)
glsl: Add conditional-select IR.
It's a ?: that operates per-component on vectors. Will be used in upcoming lowering pass for ldexp and the implementation of frexp. csel(selector, a, b): per-component result = selector ? a : b Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/ir.cpp')
-rw-r--r--src/glsl/ir.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/ir.cpp b/src/glsl/ir.cpp
index 99f6b60b887..1b1799958ea 100644
--- a/src/glsl/ir.cpp
+++ b/src/glsl/ir.cpp
@@ -436,6 +436,7 @@ ir_expression::ir_expression(int op, ir_rvalue *op0, ir_rvalue *op1,
break;
case ir_triop_bfi:
+ case ir_triop_csel:
this->type = op1->type;
break;
@@ -553,6 +554,7 @@ static const char *const operator_strs[] = {
"vector_extract",
"fma",
"lrp",
+ "csel",
"bfi",
"bitfield_extract",
"vector_insert",