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author | Anuj Phogat <[email protected]> | 2013-08-30 13:10:54 -0700 |
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committer | Anuj Phogat <[email protected]> | 2013-11-01 16:01:48 -0700 |
commit | e849511c781672487aec416708abd1166b3b4983 (patch) | |
tree | 07ffa0c7585e454a3af5df7c898028875dd6398a /src/glsl/hir_field_selection.cpp | |
parent | 0d69e8c813070696942ffbe6efa4dc5186422199 (diff) |
glsl: Add new builtins required by GL_ARB_sample_shading
New builtins added by GL_ARB_sample_shading:
in vec2 gl_SamplePosition
in int gl_SampleID
in int gl_NumSamples
out int gl_SampleMask[]
V2: - Use SWIZZLE_XXXX for STATE_NUM_SAMPLES.
- Use "result.samplemask" in arb_output_attrib_string.
- Add comment to explain the size of gl_SampleMask[] array.
- Make gl_SampleID and gl_SamplePosition system values.
Signed-off-by: Anuj Phogat <[email protected]>
Reviewed-by: Paul Berry <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/hir_field_selection.cpp')
0 files changed, 0 insertions, 0 deletions