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authorJosé Fonseca <[email protected]>2010-08-14 15:35:57 +0100
committerJosé Fonseca <[email protected]>2010-08-14 15:35:57 +0100
commit1cbcf6693aa490c4dcb56712bfb9998deb270f08 (patch)
tree6d8257d3510737c099db74978102456f90201a59 /src/glsl/glsl_symbol_table.h
parent1d22923fae7f4c749b3820844110e3d8ee4d26c0 (diff)
glsl: Standardize a few more uses of struct vs class keyword.
Diffstat (limited to 'src/glsl/glsl_symbol_table.h')
-rw-r--r--src/glsl/glsl_symbol_table.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h
index 02e4542cf3d..4cb7559e9a0 100644
--- a/src/glsl/glsl_symbol_table.h
+++ b/src/glsl/glsl_symbol_table.h
@@ -40,7 +40,7 @@ extern "C" {
* Wraps the existing \c _mesa_symbol_table data structure to enforce some
* type safe and some symbol table invariants.
*/
-class glsl_symbol_table {
+struct glsl_symbol_table {
private:
enum glsl_symbol_name_space {
glsl_variable_name_space = 0,