diff options
author | Emil Velikov <[email protected]> | 2016-01-18 12:16:48 +0200 |
---|---|---|
committer | Emil Velikov <[email protected]> | 2016-01-26 16:08:33 +0000 |
commit | eb63640c1d38a200a7b1540405051d3ff79d0d8a (patch) | |
tree | da46321a41f309b1d02aeb14d5d5487791c45aeb /src/glsl/glsl_symbol_table.h | |
parent | a39a8fbbaa129f4e52f2a3ad2747182e9a74d910 (diff) |
glsl: move to compiler/
Signed-off-by: Emil Velikov <[email protected]>
Acked-by: Matt Turner <[email protected]>
Acked-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/glsl_symbol_table.h')
-rw-r--r-- | src/glsl/glsl_symbol_table.h | 110 |
1 files changed, 0 insertions, 110 deletions
diff --git a/src/glsl/glsl_symbol_table.h b/src/glsl/glsl_symbol_table.h deleted file mode 100644 index 5d654e5e6a7..00000000000 --- a/src/glsl/glsl_symbol_table.h +++ /dev/null @@ -1,110 +0,0 @@ -/* -*- c++ -*- */ -/* - * Copyright © 2010 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER - * DEALINGS IN THE SOFTWARE. - */ - -#pragma once -#ifndef GLSL_SYMBOL_TABLE -#define GLSL_SYMBOL_TABLE - -#include <new> - -extern "C" { -#include "program/symbol_table.h" -} -#include "ir.h" - -class symbol_table_entry; -struct glsl_type; - -/** - * Facade class for _mesa_symbol_table - * - * Wraps the existing \c _mesa_symbol_table data structure to enforce some - * type safe and some symbol table invariants. - */ -struct glsl_symbol_table { - DECLARE_RALLOC_CXX_OPERATORS(glsl_symbol_table) - - glsl_symbol_table(); - ~glsl_symbol_table(); - - /* In 1.10, functions and variables have separate namespaces. */ - bool separate_function_namespace; - - void push_scope(); - void pop_scope(); - - /** - * Determine whether a name was declared at the current scope - */ - bool name_declared_this_scope(const char *name); - - /** - * \name Methods to add symbols to the table - * - * There is some temptation to rename all these functions to \c add_symbol - * or similar. However, this breaks symmetry with the getter functions and - * reduces the clarity of the intention of code that uses these methods. - */ - /*@{*/ - bool add_variable(ir_variable *v); - bool add_type(const char *name, const glsl_type *t); - bool add_function(ir_function *f); - bool add_interface(const char *name, const glsl_type *i, - enum ir_variable_mode mode); - bool add_default_precision_qualifier(const char *type_name, int precision); - /*@}*/ - - /** - * Add an function at global scope without checking for scoping conflicts. - */ - void add_global_function(ir_function *f); - - /** - * \name Methods to get symbols from the table - */ - /*@{*/ - ir_variable *get_variable(const char *name); - const glsl_type *get_type(const char *name); - ir_function *get_function(const char *name); - const glsl_type *get_interface(const char *name, - enum ir_variable_mode mode); - int get_default_precision_qualifier(const char *type_name); - /*@}*/ - - /** - * Disable a previously-added variable so that it no longer appears to be - * in the symbol table. This is necessary when gl_PerVertex is redeclared, - * to ensure that previously-available built-in variables are no longer - * available. - */ - void disable_variable(const char *name); - -private: - symbol_table_entry *get_entry(const char *name); - - struct _mesa_symbol_table *table; - void *mem_ctx; -}; - -#endif /* GLSL_SYMBOL_TABLE */ |