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author | Ian Romanick <ian.d.romanick@intel.com> | 2014-07-08 16:57:33 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2014-09-30 13:34:42 -0700 |
commit | 7625babfae6c5e86ab349c1a081816fbbcc48d17 (patch) | |
tree | c7e04493ac25f718bbebab5f62d206c9841ab5c6 /src/glsl/glsl_symbol_table.h | |
parent | 0e654ab1b9a20671f755cbe71fe51ff6ec849459 (diff) |
glsl: Add the possibility for ir_variable to have a non-ralloced name
Specifically, ir_var_temporary variables constructed with a NULL name
will all have the name "compiler_temp" in static storage.
No change Valgrind massif results for a trimmed apitrace of dota2.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Diffstat (limited to 'src/glsl/glsl_symbol_table.h')
0 files changed, 0 insertions, 0 deletions