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authorPaul Berry <[email protected]>2012-08-01 17:44:02 -0700
committerIan Romanick <[email protected]>2012-12-06 12:13:21 -0800
commit53e572f15cb394a8d4f2cd5856dd2a06b6ccd3f0 (patch)
tree4ea5a88d76cc8fff693b00747c3f526d60cea23b /src/glsl/glsl_symbol_table.cpp
parent9a93ba306878693d9157d204743a82becbd5d53e (diff)
glsl: Simplify symbol table version checking.
Previously, we stored the GLSL language version in the glsl_symbol_table struct. But this was unnecessary--all glsl_symbol_table needs to know is whether functions and variables have separate namespaces (they do in GLSL 1.10 only). Reviewed-by: Ian Romanick <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Acked-by: Carl Worth <[email protected]>
Diffstat (limited to 'src/glsl/glsl_symbol_table.cpp')
-rw-r--r--src/glsl/glsl_symbol_table.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/glsl/glsl_symbol_table.cpp b/src/glsl/glsl_symbol_table.cpp
index bcb65d30182..f934ea86570 100644
--- a/src/glsl/glsl_symbol_table.cpp
+++ b/src/glsl/glsl_symbol_table.cpp
@@ -52,7 +52,7 @@ public:
glsl_symbol_table::glsl_symbol_table()
{
- this->language_version = 120;
+ this->separate_function_namespace = false;
this->table = _mesa_symbol_table_ctor();
this->mem_ctx = ralloc_context(NULL);
}
@@ -80,7 +80,7 @@ bool glsl_symbol_table::name_declared_this_scope(const char *name)
bool glsl_symbol_table::add_variable(ir_variable *v)
{
- if (this->language_version == 110) {
+ if (this->separate_function_namespace) {
/* In 1.10, functions and variables have separate namespaces. */
symbol_table_entry *existing = get_entry(v->name);
if (name_declared_this_scope(v->name)) {
@@ -120,7 +120,7 @@ bool glsl_symbol_table::add_type(const char *name, const glsl_type *t)
bool glsl_symbol_table::add_function(ir_function *f)
{
- if (this->language_version == 110 && name_declared_this_scope(f->name)) {
+ if (this->separate_function_namespace && name_declared_this_scope(f->name)) {
/* In 1.10, functions and variables have separate namespaces. */
symbol_table_entry *existing = get_entry(f->name);
if ((existing->f == NULL) && (existing->t == NULL)) {