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authorTapani Pälli <[email protected]>2015-11-16 08:43:12 +0200
committerTapani Pälli <[email protected]>2015-11-17 09:23:54 +0200
commitf4f30ad730b7dafaadafda63344012203543894c (patch)
tree9adc372331ab4ebb39fbaf08578c3c7309c52bab /src/glsl/glsl_symbol_table.cpp
parent023fd58fd685135bfb4ee401ac9bd1c3a3988e02 (diff)
mesa: do runtime validation of precision varyings only on ES
Precision qualifier should be ignored on desktop OpenGL. v2: include spec quote (Samuel) Signed-off-by: Tapani Pälli <[email protected]> Reviewed-by: Samuel Iglesias Gonsálvez <[email protected]>
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