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authorKristian Høgsberg Kristensen <[email protected]>2016-01-08 12:35:48 -0800
committerKristian Høgsberg Kristensen <[email protected]>2016-01-08 14:26:20 -0800
commit82ad571abf2fa2d85047451690f6a335f66d25fa (patch)
treed0cd2fb79bd55d4946590134cad5ca6eaaca226c /src/glsl/glsl_parser_extras.h
parent1d25ef6ae7717cb9720efc1f3a54591d2ff0e355 (diff)
glsl: Move _mesa_shader_stage_to_string/abbrev to shader_enums.c
These are used by code that doesn't necessarily link to libglsl.la. Move them to shader_enums.[ch] where we keep similar helpers. Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index afb99afa5cd..ecc29920918 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -731,16 +731,6 @@ extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp,
extern "C" {
#endif
-/**
- * Get the textual name of the specified shader stage (which is a
- * gl_shader_stage).
- */
-extern const char *
-_mesa_shader_stage_to_string(unsigned stage);
-
-extern const char *
-_mesa_shader_stage_to_abbrev(unsigned stage);
-
extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log,
const struct gl_extensions *extensions, struct gl_context *gl_ctx);