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authorKenneth Graunke <[email protected]>2010-10-18 15:35:10 -0700
committerKenneth Graunke <[email protected]>2011-05-09 11:23:54 -0700
commit5a3a242a8fc4b9f0cac0e40786dd0c4831517473 (patch)
treebbe0a5db4be397ee0b26aaf85a1beaa3ea6cc551 /src/glsl/glsl_parser_extras.h
parent1d4eb8d5d82fca2bc6689cff90a8b971feac8054 (diff)
glsl: Add compiler support for ARB_shader_texture_lod.
Signed-off-by: Kenneth Graunke <[email protected]> Tested-by: Marek Olšák <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index f9147653f35..878d2ae3f4d 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -168,6 +168,8 @@ struct _mesa_glsl_parse_state {
unsigned ARB_texture_rectangle_warn:1;
unsigned EXT_texture_array_enable:1;
unsigned EXT_texture_array_warn:1;
+ unsigned ARB_shader_texture_lod_enable:1;
+ unsigned ARB_shader_texture_lod_warn:1;
unsigned ARB_shader_stencil_export_enable:1;
unsigned ARB_shader_stencil_export_warn:1;
unsigned AMD_conservative_depth_enable:1;