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authorEmil Velikov <[email protected]>2015-10-02 09:56:37 +0100
committerEmil Velikov <[email protected]>2015-10-30 17:22:27 +0000
commit51265c1b85be8e3dedf32c0652e33b55f9ae7139 (patch)
treeda52aede413621e770394b3a289c24cf2bd71b48 /src/glsl/glsl_parser_extras.h
parente916d5e013f01a76f7f11b60aa8b7ca5987f5193 (diff)
glsl: add ARB_shader_clock infrastructure
Signed-off-by: Emil Velikov <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index e8740f9ecb9..b54c5359149 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -519,6 +519,8 @@ struct _mesa_glsl_parse_state {
bool ARB_shader_atomic_counters_warn;
bool ARB_shader_bit_encoding_enable;
bool ARB_shader_bit_encoding_warn;
+ bool ARB_shader_clock_enable;
+ bool ARB_shader_clock_warn;
bool ARB_shader_image_load_store_enable;
bool ARB_shader_image_load_store_warn;
bool ARB_shader_image_size_enable;