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authorChris Forbes <[email protected]>2014-08-10 21:31:06 +1200
committerDave Airlie <[email protected]>2015-07-23 17:25:15 +1000
commitcc172fddf3fc37991c6d85f2d8e4f6dc63a62809 (patch)
treed277beaaafeabdbfeea4300cba6afc1aa64cda5f /src/glsl/glsl_parser_extras.h
parent25d6f56c08801909e784f81e9b9ced48977630f4 (diff)
glsl: Add extension plumbing and define for ARB_shader_subroutine
Reviewed-by: Tapani Pälli <[email protected]> Reviewed-by: Kenneth Graunke <[email protected]> Signed-off-by: Chris Forbes <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index f4b60afcb37..564820183f5 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -496,6 +496,8 @@ struct _mesa_glsl_parse_state {
bool ARB_shader_stencil_export_warn;
bool ARB_shader_storage_buffer_object_enable;
bool ARB_shader_storage_buffer_object_warn;
+ bool ARB_shader_subroutine_enable;
+ bool ARB_shader_subroutine_warn;
bool ARB_shader_texture_lod_enable;
bool ARB_shader_texture_lod_warn;
bool ARB_shading_language_420pack_enable;