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authorTimothy Arceri <[email protected]>2015-06-06 09:10:55 +1000
committerTimothy Arceri <[email protected]>2015-10-15 21:42:24 +1100
commit8da9e154b7a2463369b32a10742af3a5695eb2ab (patch)
treee30950943935cd93f84b89b6136f022842b9f1c7 /src/glsl/glsl_parser_extras.h
parentf22b7933e2e9c31b3730f5b1d9c060d2e1377d20 (diff)
glsl: Allow arrays of arrays in GLSL ES 3.10 and GLSL 4.30
V3: use a check_*_allowed style function for requirements checking rather than has_* which doesn't encapsulate the error message V2: add missing 's' to the extension name in error messages and add decimal place in version string Reviewed-by: Marta Lofstedt <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 7fee43ece52..e8740f9ecb9 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -115,6 +115,20 @@ struct _mesa_glsl_parse_state {
unsigned required_glsl_es_version,
YYLTYPE *locp, const char *fmt, ...) PRINTFLIKE(5, 6);
+ bool check_arrays_of_arrays_allowed(YYLTYPE *locp)
+ {
+ if (!(ARB_arrays_of_arrays_enable || is_version(430, 310))) {
+ const char *const requirement = this->es_shader
+ ? "GLSL ES 3.10"
+ : "GL_ARB_arrays_of_arrays or GLSL 4.30";
+ _mesa_glsl_error(locp, this,
+ "%s required for defining arrays of arrays.",
+ requirement);
+ return false;
+ }
+ return true;
+ }
+
bool check_precision_qualifiers_allowed(YYLTYPE *locp)
{
return check_version(130, 100, locp,