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author | Francisco Jerez <[email protected]> | 2014-02-12 17:15:21 +0100 |
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committer | Francisco Jerez <[email protected]> | 2014-02-12 18:44:05 +0100 |
commit | 87acc7c650e765751eb787db7d23cc242670c68a (patch) | |
tree | 0ccd1816bcf00d176021e43be133a9044deba451 /src/glsl/glsl_parser_extras.h | |
parent | 6057300ec68be3cbccdd3e6512aba833c63c2bb8 (diff) |
glsl: Add built-in constants for ARB_shader_image_load_store.
v2: Add them on GLSL version 4.20 too.
Reviewed-by: Paul Berry <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index ba32c086e3a..ad4ef014687 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -269,6 +269,15 @@ struct _mesa_glsl_parse_state { /* ARB_compute_shader */ unsigned MaxComputeWorkGroupCount[3]; unsigned MaxComputeWorkGroupSize[3]; + + /* ARB_shader_image_load_store */ + unsigned MaxImageUnits; + unsigned MaxCombinedImageUnitsAndFragmentOutputs; + unsigned MaxImageSamples; + unsigned MaxVertexImageUniforms; + unsigned MaxGeometryImageUniforms; + unsigned MaxFragmentImageUniforms; + unsigned MaxCombinedImageUniforms; } Const; /** |