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authorDave Airlie <[email protected]>2015-02-20 11:38:12 +1000
committerDave Airlie <[email protected]>2015-05-08 10:21:01 +1000
commit5d6190e496b4793b5bea667be3f8704135745b9c (patch)
treeea9edd8c336b167a2651865f4d57e38697d4e010 /src/glsl/glsl_parser_extras.h
parentfc71ae7c5705ef1a80f4f43d113c7fb39d49b164 (diff)
glsl: add ARB_vertex_attrib_64bit support. (v2)
Just more boilerplate stuff. v2: bad fallthrough on versioning, this is my ugly but self contained solution (Ian) Reviewed-by: Ilia Mirkin <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 4612071426b..9a0c24e6787 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -482,6 +482,8 @@ struct _mesa_glsl_parse_state {
bool ARB_texture_rectangle_warn;
bool ARB_uniform_buffer_object_enable;
bool ARB_uniform_buffer_object_warn;
+ bool ARB_vertex_attrib_64bit_enable;
+ bool ARB_vertex_attrib_64bit_warn;
bool ARB_viewport_array_enable;
bool ARB_viewport_array_warn;