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author | Ilia Mirkin <[email protected]> | 2015-07-24 17:06:22 -0400 |
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committer | Ilia Mirkin <[email protected]> | 2015-07-24 18:25:06 -0400 |
commit | b42444ffed87114e82522dd81d3e5540c21a128c (patch) | |
tree | 367f2519ca2c93c910fd853f53744711a816a6ca /src/glsl/glsl_parser_extras.h | |
parent | f8059c9f3fdd270370737c9eff369eb6d14caa0b (diff) |
glsl: recognize ARB_shading_language_420pack to be enabled with 4.20+
The 420pack extension enables various GLSL rules that need to be applied
to any GLSL 4.20+ shader even if the extension is not explicitly
enabled.
Signed-off-by: Ilia Mirkin <[email protected]>
Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index b65d53db641..eb325f04eed 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -231,6 +231,11 @@ struct _mesa_glsl_parse_state { return ARB_gpu_shader_fp64_enable || is_version(400, 0); } + bool has_420pack() const + { + return ARB_shading_language_420pack_enable || is_version(420, 0); + } + void process_version_directive(YYLTYPE *locp, int version, const char *ident); |