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author | Ian Romanick <[email protected]> | 2015-04-28 12:13:21 -0700 |
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committer | Ian Romanick <[email protected]> | 2015-05-04 13:49:58 -0700 |
commit | 7038370bd166a8d6f4a24db05da70f713ef7ed37 (patch) | |
tree | 6ea01502603afe5be3f56e3d5bc85f0745b60cb0 /src/glsl/glsl_parser_extras.h | |
parent | 7efc11e071a6f80611539a1c135cc2bd65a47f8c (diff) |
glsl/es3.1: Allow 3.10 ES shaders in a GLES 3.1 context
Currently no 3.10 ES features (beyond 3.00 ES) are enabled. That will
come later.
Signed-off-by: Ian Romanick <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 51f2bf5e000..5c0ee9b2fc3 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -229,7 +229,7 @@ struct _mesa_glsl_parse_state { struct { unsigned ver; bool es; - } supported_versions[14]; + } supported_versions[15]; bool es_shader; unsigned language_version; |