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author | Jordan Justen <[email protected]> | 2014-10-20 16:23:51 -0700 |
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committer | Jordan Justen <[email protected]> | 2014-12-01 16:20:21 -0800 |
commit | 307d22abb08f9433ae9a0a95b0225c2725ec50de (patch) | |
tree | b618bb78856b2a39011911eefe61f5ffefa70199 /src/glsl/glsl_parser_extras.h | |
parent | 31a46fb7a5063b7d292acbefb89138ee25b2673e (diff) |
glsl/cs: Change gl_WorkGroupSize from ivec3 to uvec3
As documented in:
https://www.opengl.org/registry/specs/ARB/compute_shader.txt
const uvec3 gl_WorkGroupSize;
Signed-off-by: Jordan Justen <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
0 files changed, 0 insertions, 0 deletions