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author | Marta Lofstedt <[email protected]> | 2015-08-10 13:04:42 +0200 |
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committer | Tapani Pälli <[email protected]> | 2015-08-19 13:41:43 +0300 |
commit | 2438e2fe326d7cb9f9d003f6edf77821e41ef22c (patch) | |
tree | 54ebe5938a690bdc890a04932e762f5729208ae7 /src/glsl/glsl_parser_extras.h | |
parent | 3df7856b4625f21ebf5465bad2556583b808c8bf (diff) |
glsl: Fix up GL_ARB_compute_shader for GLSL ES 3.1
GL_ARB_compute_shader is limited for GLSL version 430.
This enables for GLSL ES version 310.
V2: Updated error string to also include GLSL 3.10
Signed-off-by: Marta Lofstedt <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index eb325f04eed..57a7555158a 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -236,6 +236,11 @@ struct _mesa_glsl_parse_state { return ARB_shading_language_420pack_enable || is_version(420, 0); } + bool has_compute_shader() const + { + return ARB_compute_shader_enable || is_version(430, 310); + } + void process_version_directive(YYLTYPE *locp, int version, const char *ident); |