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authorMarta Lofstedt <[email protected]>2015-08-10 13:04:42 +0200
committerTapani Pälli <[email protected]>2015-08-19 13:41:43 +0300
commit2438e2fe326d7cb9f9d003f6edf77821e41ef22c (patch)
tree54ebe5938a690bdc890a04932e762f5729208ae7 /src/glsl/glsl_parser_extras.h
parent3df7856b4625f21ebf5465bad2556583b808c8bf (diff)
glsl: Fix up GL_ARB_compute_shader for GLSL ES 3.1
GL_ARB_compute_shader is limited for GLSL version 430. This enables for GLSL ES version 310. V2: Updated error string to also include GLSL 3.10 Signed-off-by: Marta Lofstedt <[email protected]> Reviewed-by: Matt Turner <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index eb325f04eed..57a7555158a 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -236,6 +236,11 @@ struct _mesa_glsl_parse_state {
return ARB_shading_language_420pack_enable || is_version(420, 0);
}
+ bool has_compute_shader() const
+ {
+ return ARB_compute_shader_enable || is_version(430, 310);
+ }
+
void process_version_directive(YYLTYPE *locp, int version,
const char *ident);