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author | Dave Airlie <[email protected]> | 2015-02-05 11:38:44 +0200 |
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committer | Ilia Mirkin <[email protected]> | 2015-02-19 00:28:33 -0500 |
commit | 3af8db94cd315314ae8db096ba67f6655a005c23 (patch) | |
tree | a3e68c5278ed095fbc99edbbc44d0ea19468d19c /src/glsl/glsl_parser_extras.h | |
parent | 277f4d75a74b7b3e3af295e102be8bb5343d85dc (diff) |
glsl: Add double builtin type generation
Signed-off-by: Dave Airlie <[email protected]>
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index dafee4e2712..ea53270eddc 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -205,6 +205,11 @@ struct _mesa_glsl_parse_state { || EXT_separate_shader_objects_enable; } + bool has_double() const + { + return ARB_gpu_shader_fp64_enable || is_version(400, 0); + } + void process_version_directive(YYLTYPE *locp, int version, const char *ident); |