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authorPaul Berry <[email protected]>2014-01-07 11:40:00 -0800
committerPaul Berry <[email protected]>2014-01-08 07:32:14 -0800
commit31ec2f83385c4f13c9c8831a90db982883bbedcd (patch)
tree2dffd8b0cbca147cf0e0ae437962f55b712d2975 /src/glsl/glsl_parser_extras.h
parentacfc58a7e593cdb377527c8b84e2fd9bf5906079 (diff)
mesa: Remove _mesa_progshader_enum_to_string(), which is no longer used.
Reviewed-by: Kenneth Graunke <[email protected]> Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 6572488e033..2444a96ce6c 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -440,9 +440,6 @@ extern "C" {
extern const char *
_mesa_shader_stage_to_string(unsigned stage);
-extern const char *
-_mesa_progshader_enum_to_string(GLenum type);
-
extern int glcpp_preprocess(void *ctx, const char **shader, char **info_log,
const struct gl_extensions *extensions, struct gl_context *gl_ctx);