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authorTodd Previte <[email protected]>2013-05-20 08:41:18 -0700
committerMatt Turner <[email protected]>2013-06-14 11:25:48 -0700
commitcf7f424e18485edff381ad687201c6914bfc7ea5 (patch)
tree517cc7a3c3da92000ab1ea4181b5f637f1f5bced /src/glsl/glsl_parser_extras.h
parentbfa8d21759c5f2b5b0885c696842167bd4c64fee (diff)
mesa: Add infrastructure for ARB_shading_language_420pack.
v2 [mattst88] - Split infrastructure into separate patch. - Add preprocessor #define. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index 16e180d3ee4..95918de720b 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -288,6 +288,8 @@ struct _mesa_glsl_parse_state {
bool ARB_gpu_shader5_warn;
bool AMD_vertex_shader_layer_enable;
bool AMD_vertex_shader_layer_warn;
+ bool ARB_shading_language_420pack_enable;
+ bool ARB_shading_language_420pack_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */