diff options
author | Paul Berry <[email protected]> | 2012-08-02 06:45:30 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2012-12-06 12:13:21 -0800 |
commit | dc9f9d8e66ac3ec934a82d25da7b76902f775802 (patch) | |
tree | 1b316c5a26a3d71636759c420bb3061c36d9ac75 /src/glsl/glsl_parser_extras.h | |
parent | d9bfaa104ed4debeff6c7d69daf4d9cc85cadb8d (diff) |
glsl: Compute version_string on the fly.
Fixes a bug where version_string would be left uninitialized if no
GLSL "#version" directive was used.
Reviewed-by: Kenneth Graunke <[email protected]>
Acked-by: Carl Worth <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 5bad5a94d3c..26fdee1c14d 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -80,6 +80,16 @@ struct _mesa_glsl_parse_state { ralloc_free(mem); } + /** + * Generate a string representing the GLSL version currently being compiled + * (useful for error messages). + */ + const char *get_version_string() + { + return glsl_compute_version_string(this, this->es_shader, + this->language_version); + } + struct gl_context *const ctx; void *scanner; exec_list translation_unit; @@ -91,7 +101,6 @@ struct _mesa_glsl_parse_state { bool es_shader; unsigned language_version; - const char *version_string; enum _mesa_glsl_parser_targets target; /** |