diff options
author | Paul Berry <[email protected]> | 2011-06-24 12:33:30 -0700 |
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committer | Paul Berry <[email protected]> | 2011-06-28 13:57:03 -0700 |
commit | 9c4445de6e69d021491361d884bf172c05189d61 (patch) | |
tree | 2dabfd1095f7a6b6ccfa7cfc37ea63ffe9e7b21d /src/glsl/glsl_parser_extras.h | |
parent | b078aad8ab22d840456688480a8c27d4664297ce (diff) |
glsl: Changed extension enable bits to bools.
These were previously 1-bit-wide bitfields. Changing them to bools
has a negligible performance impact, and allows them to be accessed by
offset as well as by direct structure access.
NOTE: This is a candidate for the 7.10 and 7.11 branches.
Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index 878d2ae3f4d..2f4d3cba77f 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -156,28 +156,28 @@ struct _mesa_glsl_parse_state { * \name Enable bits for GLSL extensions */ /*@{*/ - unsigned ARB_draw_buffers_enable:1; - unsigned ARB_draw_buffers_warn:1; - unsigned ARB_draw_instanced_enable:1; - unsigned ARB_draw_instanced_warn:1; - unsigned ARB_explicit_attrib_location_enable:1; - unsigned ARB_explicit_attrib_location_warn:1; - unsigned ARB_fragment_coord_conventions_enable:1; - unsigned ARB_fragment_coord_conventions_warn:1; - unsigned ARB_texture_rectangle_enable:1; - unsigned ARB_texture_rectangle_warn:1; - unsigned EXT_texture_array_enable:1; - unsigned EXT_texture_array_warn:1; - unsigned ARB_shader_texture_lod_enable:1; - unsigned ARB_shader_texture_lod_warn:1; - unsigned ARB_shader_stencil_export_enable:1; - unsigned ARB_shader_stencil_export_warn:1; - unsigned AMD_conservative_depth_enable:1; - unsigned AMD_conservative_depth_warn:1; - unsigned AMD_shader_stencil_export_enable:1; - unsigned AMD_shader_stencil_export_warn:1; - unsigned OES_texture_3D_enable:1; - unsigned OES_texture_3D_warn:1; + bool ARB_draw_buffers_enable; + bool ARB_draw_buffers_warn; + bool ARB_draw_instanced_enable; + bool ARB_draw_instanced_warn; + bool ARB_explicit_attrib_location_enable; + bool ARB_explicit_attrib_location_warn; + bool ARB_fragment_coord_conventions_enable; + bool ARB_fragment_coord_conventions_warn; + bool ARB_texture_rectangle_enable; + bool ARB_texture_rectangle_warn; + bool EXT_texture_array_enable; + bool EXT_texture_array_warn; + bool ARB_shader_texture_lod_enable; + bool ARB_shader_texture_lod_warn; + bool ARB_shader_stencil_export_enable; + bool ARB_shader_stencil_export_warn; + bool AMD_conservative_depth_enable; + bool AMD_conservative_depth_warn; + bool AMD_shader_stencil_export_enable; + bool AMD_shader_stencil_export_warn; + bool OES_texture_3D_enable; + bool OES_texture_3D_warn; /*@}*/ /** Extensions supported by the OpenGL implementation. */ |