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authorChia-I Wu <[email protected]>2011-10-23 18:51:06 +0800
committerChia-I Wu <[email protected]>2011-11-03 15:09:44 +0800
commit2903816aadb281716b6c59a5a48aeadb84a08f50 (patch)
tree23f372e51fdf5da3e37f3c3d8051458e340beed7 /src/glsl/glsl_parser_extras.h
parentdb73264e1471a594d49ca0bc397cbb6746ee1dce (diff)
glsl: add support for GL_OES_EGL_image_external
This extension introduces a new sampler type: samplerExternalOES. texture2D (and texture2DProj) can be used to do a texture look up in an external texture. Reviewed-by: Brian Paul <[email protected]> Acked-by: Jakob Bornecrantz <[email protected]> Reviewed-by: Ian Romanick <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r--src/glsl/glsl_parser_extras.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h
index dc6911d1c9a..1f3404c9deb 100644
--- a/src/glsl/glsl_parser_extras.h
+++ b/src/glsl/glsl_parser_extras.h
@@ -186,6 +186,8 @@ struct _mesa_glsl_parse_state {
bool AMD_shader_stencil_export_warn;
bool OES_texture_3D_enable;
bool OES_texture_3D_warn;
+ bool OES_EGL_image_external_enable;
+ bool OES_EGL_image_external_warn;
/*@}*/
/** Extensions supported by the OpenGL implementation. */