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authorKenneth Graunke <[email protected]>2014-05-13 21:21:21 -0700
committerKenneth Graunke <[email protected]>2014-05-18 23:35:18 -0700
commitc76e6db05f9256711a226de8562124a5f14aae2d (patch)
tree047f54c1a9f7afb5d7f6e55d08b6f4c2ff286b37 /src/glsl/glsl_parser_extras.h
parent5cd7cf58e66ebb4e87a7fe6bba3b43f062ace47f (diff)
i965/fs: Simplify gl_SampleMaskIn handling.
As far as I can tell, there's no point in allocating an extra register and generating a MOV---we can just use the copy provided as part of our thread payload directly. It's already in the right format. Of course, there are zero Piglit tests for this. We don't actually ship the extension (GL_ARB_gpu_shader5) that exposes this functionality either. Signed-off-by: Kenneth Graunke <[email protected]> Reviewed-by: Chris Forbes <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
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