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author | Roland Scheidegger <[email protected]> | 2013-11-26 02:30:41 +0100 |
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committer | Roland Scheidegger <[email protected]> | 2013-11-28 04:02:18 +0100 |
commit | 2983c039df630bb9bcb70c52219c631e27b0eae6 (patch) | |
tree | b863fdab0fda57c03c1c5c3f00ff235c58cd6c99 /src/glsl/glsl_parser_extras.h | |
parent | e4d8084cbdeaaa392969d077e2a9d8e9df3b2cdc (diff) |
gallium: new shader cap bit for the amount of sampler views
Ever since introducing separate sampler and sampler view max this was really
missing.
Every driver but llvmpipe reports the same number as number of samplers for
now, so nothing should break.
Reviewed-by: Jose Fonseca <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
0 files changed, 0 insertions, 0 deletions