diff options
author | Paul Berry <[email protected]> | 2013-12-16 13:09:20 -0800 |
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committer | Paul Berry <[email protected]> | 2013-12-17 12:31:36 -0800 |
commit | 7963fde37b6646aef7868f9d552960e5967dd811 (patch) | |
tree | 071cdf5d1a6349ed4b9cb62b54ca71d7fb3f8e82 /src/glsl/glsl_parser_extras.h | |
parent | abab4385437bdcfbfff1cf772a5c418eb06ed822 (diff) |
glsl: Replace _mesa_glsl_parser_targets enum with gl_shader_type.
These enums were redundant.
Reviewed-by: Brian Paul <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.h')
-rw-r--r-- | src/glsl/glsl_parser_extras.h | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/src/glsl/glsl_parser_extras.h b/src/glsl/glsl_parser_extras.h index c1f5ff58979..622ddbac726 100644 --- a/src/glsl/glsl_parser_extras.h +++ b/src/glsl/glsl_parser_extras.h @@ -34,12 +34,6 @@ #include <stdlib.h> #include "glsl_symbol_table.h" -enum _mesa_glsl_parser_targets { - vertex_shader, - geometry_shader, - fragment_shader -}; - struct gl_context; struct glsl_switch_state { @@ -171,7 +165,7 @@ struct _mesa_glsl_parse_state { bool es_shader; unsigned language_version; - enum _mesa_glsl_parser_targets target; + gl_shader_type target; /** * Number of nested struct_specifier levels @@ -431,7 +425,7 @@ extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, * Get the textual name of the specified shader target */ extern const char * -_mesa_glsl_shader_target_name(enum _mesa_glsl_parser_targets target); +_mesa_glsl_shader_target_name(gl_shader_type target); #endif /* __cplusplus */ |