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author | Marek Olšák <[email protected]> | 2015-06-16 01:32:28 +0200 |
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committer | Marek Olšák <[email protected]> | 2015-07-23 00:59:27 +0200 |
commit | 2abbe941e1bfaf494eb739b9fb81503736298f14 (patch) | |
tree | e3efbe4599fae877503e1f3c10eaf71daa1c51f0 /src/glsl/glsl_parser_extras.cpp | |
parent | fb800b3dcd32ddb6f57143b46105d677eb01da80 (diff) |
glsl: add the tessellation extension to the list for the "layout" qualifier
This is technically not needed, but it makes the compiler return a better
error message if tessellation is used with GLSL < 1.50.
Instead of:
error: syntax error, unexpected NEW_IDENTIFIER, expecting $end
It returns:
error: #version 150 layout qualifier `triangles' used
And the tessellation spec says:
OpenGL 3.2 and GLSL 1.50 are required.
So it makes perfect sense.
Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
0 files changed, 0 insertions, 0 deletions