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authorMarek Olšák <[email protected]>2015-06-16 01:32:28 +0200
committerMarek Olšák <[email protected]>2015-07-23 00:59:27 +0200
commit2abbe941e1bfaf494eb739b9fb81503736298f14 (patch)
treee3efbe4599fae877503e1f3c10eaf71daa1c51f0 /src/glsl/glsl_parser_extras.cpp
parentfb800b3dcd32ddb6f57143b46105d677eb01da80 (diff)
glsl: add the tessellation extension to the list for the "layout" qualifier
This is technically not needed, but it makes the compiler return a better error message if tessellation is used with GLSL < 1.50. Instead of: error: syntax error, unexpected NEW_IDENTIFIER, expecting $end It returns: error: #version 150 layout qualifier `triangles' used And the tessellation spec says: OpenGL 3.2 and GLSL 1.50 are required. So it makes perfect sense. Reviewed-by: Kenneth Graunke <[email protected]>
Diffstat (limited to 'src/glsl/glsl_parser_extras.cpp')
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